Computation
The Computation discipline group inquires into methods of architectural design, and challenges the limits of current technology, as well as conventional design teaching and practice. It focuses on the development of innovative computational tools, design processes and theories, and applying these in creative, socially meaningful responses to challenging design problems. Faculty, research staff, and students work in diverse and mutually supportive areas including:
- visualization, video and animation
- rapid prototyping and CAD/CAM technologies
- shape representation and shape synthesis
- building information modeling
- generative and parametric design
- critical studies of digital and information technologies
- software/hardware development of advanced tools for spatial design
- application of design technology to real world design problems
The group offers PhD and Master's degrees in Design and Computation. Students take subjects in Computation, but are encouraged to be interdisciplinary in their studies, to take subjects and participate in research projects across the different discipline groups in the Architecture Department as well as other departments at MIT. Rigorous critical reflection on the implications and potentials of computation for contemporary design practice is emphasized.
For more information and work samples, please visit
Computation Group website.
An inquiry regarding Computation group should be sent to the administrative assitant of the group, Daniela Stoudenkova ( danielas@mit.edu ).
- Prof. Terry Knight
- Kent Larson, Principal Research Scientist
- Stephen Intille
- Prof. William Mitchell
- Prof. Takehiko Nagakura (Director, Computation Group)
- Prof. William Porter (Emeritus)
- Prof. Larry Sass
- Prof. Dennis Shelden
- Prof. George Stiny
Computation Group Web Site
PhD in Design and Computation
Master of Science in Architecture (SMArchS), Design and Computation Area