Public Lecture Series

Lectures are free and open to the public. For some lectures, members of the MIT community with IDs will be admitted between 4:45-5:10 pm and the general public will be admitted as space permits at 5:20 pm.

Except as noted, lectures are at 5:30 pm in Room 7-429, located at 77 Massachusetts Avenue, Cambridge.

An interactive map may be found on-line at:

Feb 27, 2014 - 6:30pm

The 8th Goldstein Lecture in Architecture, Engineering and Science

Photo Credits:
Centre Pompidou Metz (Didier Boy de la Tour)
Cardboard Cathedral, Christchurch, New Zealand (Stephen Goodenough)

Feb 28, 2014 - 5:30pm
7-429 (Long Lounge)

In the lecture titled MATERIAL | IMMATERIAL, Vincent James will describe how VJAA works systematically and critically to contextualize their architectural projects and expand the range of possible design responses beyond the formal identity of the architects. Through a wideranging search for an embedded logic that lies beneath each work, the firm explores the essential markers of site, function, materiality, and technology to serve as an armature for its development.

Mar 6, 2014 - 5:30pm
7-429 (Long Lounge)

The 20th Belluschi Lecture

Mar 14, 2014 - 5:30pm
7-429 (Long Lounge)

The Meehan Family Lecture

Mar 20, 2014 - 6:30pm

The 25th Arthur H. Schein Lecture

Apr 3, 2014 - 6:30pm
7-429 (Long Lounge)

This paper explores the pleonast "creative space," a suggestive if erroneous combination of words that has permitted the iconography of the artist's studio to become a primary marketing device for urban real estate while occluding architecture's more substantive role in the development of contemporary theories of creativity.

Apr 17, 2014 - 5:30pm
7-429 (Long Lounge)
Apr 24, 2014 - 5:30pm
7-429 (Long Lounge)

The emergence of complexity theory has shifted the conceptualization of form from the macro scale to a concern for the operation of the complex systems that underlie formation. This inherently organizational understanding of form has been the basis for this design research and the development a behavioral design methodology. This behavioral approach draws from the logic of swarm intelligence and operates through the self-organization of multi-agent systems.