4.141 / 4.142
How to Design (almost) Anything

Prerequisites: 
UG: Permission of instructor; Grad: MAS.863J or Permission of instructor

UG: 4.141; G: 4.142

Introduces fundamental design principles and practices, such as seeing, sketching, storytelling, prototyping and performing, as a way to demystify design as a discipline. Taught by a diverse group of faculty, students dive deeply into design through lectures, labs, and weekly project assignments. Technique-based class intended for students without a design background enables more effective collaboration with designers and the ability to apply the foundations of design to any discipline.

Additional work required of students taking graduate version.