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Spring 2002 Course IV Subjects

John Gero

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4.208

 

Computational Models of Creative Design: Theory and Applications

Instructor: John Gero
Room: N51-344
Telephone: (617) 253-1354
Send e-mail: jgero@mit.edu

Units: 3-0-6 / 3-0-9
Level: H

 
     
 

Creativity, for many, seems outside the realm of computation. In this course we develop the notions of computational models of creative design. Computational processes that have the potential to be used to produce creative products are introduced. Designing processes such as first principles, analogy, combination, evolution, mutation and reverse engineering are amongst those described, developed and demonstrated. Situated cognition is introduced to provide the foundation for computational models of social creative processes. Agent-based communities that socially implement their creativity are developed.

The aim of this course is to extend your understanding of the potential of computational systems in designing.

 

 

 
     
 
 
 

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