Introduction to Design Computing

The focus of this class is on learning creative design with CAD modeling, rendering and digital fabrication tools. Students in this course will learn to produce a full package of images and physical models found in design practices across fields and scales.

Product design is explored by design of furniture using an array of digital fabrication tools. After an analysis of an existing piece of furniture from a master designer, we will progress to the design and construction of chairs. The first half of the course teaches the fundamentals of product design from ideation, to product architecture to assembly design. Chair designs will be realized and iterated by use of 3D printers, laser cutters and CNC machinery. Computing skills acquired in section range from drafting with line weights and symbols, to solid modeling and the use of Boolean operatives that support an iterative design process.

Architectural design is taught in the second half of the course by the design of a small pavilion as expression of modern day, digital form making. The pavilion will allow students to explore design iteratively starting with form making using mesh-based modeling tools. This will be followed up with the use of parametric tooling in order to generate and panelize their forms. Students will visualize their ideas with photo rendering using ray tracing and texture mapping. Lastly, the students will use blog sites to illustrate and explain their projects.

Preference to Course 4 majors and minors.