SHOE AS A FIELD: A holistic data-driven approach to footwear design.

Advance sign-up required
Limited to 10

Can shoes become more like gloves?

This workshop aims to re-formulate the shoe as a “field” as opposed to an “object” and generate a variety of out-of-the-ordinary design concepts. We will arrange a quick (optional*) tour of the NB production facilities to understand how a shoe’s parts are put together, to witness present day methods for piecing together whole shoes from a combination of discrete parts. We will then “unlearn” immediately via diving into data-driven generative design models to start exploring shoes that come to life as wholes.

The hands-on experimentation, visualization, and digital prototyping (3D printing) efforts will yield a collection of shoes as (various, harmonious, contradicting!) fields. We will bring in data that is meticulously collected at New Balance’s Sports Research Lab. We will run skill-building sessions in which data-processing methods will be shown. The rest will be about expanding the design concepts that develop upon performative, aesthetic and manufacturability considerations. 

  • Geared mainly toward graduate and undergraduates in courses 4 and 6.
  • Experience in Rhino Grasshopper is a plus.
  • Should be comfortable with any 3D design/visualization tool.
  • Capability to parse text formatted data and the ability to generate 2D (image) and 3D (CAD files) is a plus.

Enroll by December 25, 2018 by contacting Onur Yuce Gun at onuryucegun@alum.mit.edu

Schedule — 3 days: Jan. 30-31 and Feb. 1, 9 am to 4 pm


- Onur Yuce Gun, Sr. Computational Designer, New Balance
- Chris Wawrousek: Sr. Creative Design Lead, New Balance,