4.522 / 4.523
Visual Computing II

Prerequisites: 
Visual Computing I (4.520/4.521) is preferred but not mandatory. No background in computing or computer programming is assumed, and computer programming is not a requirement of the subject. Students with interests in any area of design are welcome.
Enrollment: 
Limited to 15
Required of: 
Undergraduates (4.522)

4.523 — Graduate Subject
4.522 — Undergraduate Subject

Credits:
UG: 3-0-9
Grad: 3-0-6

Type of Subject:

Instructors:
Terry Knight

Prerequisites: Visual Computing I (4.520/4.521) is preferred but not mandatory. No background in computing or computer programming is assumed, and computer programming is not a requirement of the subject. Students with interests in any area of design are welcome.

Course Description/Overview:
This subject expands on material covered in Visual Computing I. Visual Computing I introduces shape grammars, a unique, rule-based computational design paradigm that is visual, tangible, and perceptual. Shape grammars provide a powerful means for design analysis, for design improvisation and exploration, and for generating and making novel design solutions. In the first half of the semester, shape grammars are reviewed. Then, generalizations of shape grammars that augment ways of creating and describing designs are introduced. These include parametric grammars, parallel grammars, and color grammars. Material is presented through lectures, and explored through in-class, hands-on work. In the second half of the semester, students work on an individual or team research or design projects of their choosing. Classes center on student presentations and group discussions of work-in-progress.

Learning objectives and/or Pedagogical objectives (including basic course structure):
To introduce advanced concepts and design applications of visual, perceptual rule-based systems and algorithms in design; to give students an advanced understanding of the potentials and challenges of implementing rule-based systems in design through in-depth, student-initiated research or design projects.

Completion: Requirements: Attendance and completion of assignments.

Evaluation Criteria:
Three 1-week assignments: 10% each
One short, abstract design exercise: 20%
One design or research project: 50%
(Progress in weekly reviews: 25%
Final product: 25%)

Reading Assignments/Biblio References: TBD

Travel, Lab Fees & Deadlines: N/A