Publications

Publications

Jones, Nathaniel, and Christoph Reinhart. Real-Time Visual Comfort Feedback for Architectural Design." PLEA 2016 Los Angeles – 32nd International Conference on Passive and Low Energy Architecture. Los Angeles 2016.
Jones, Nathaniel, and Christoph Reinhart. "Parallel Multiple-Bounce Irradiance Caching." Computer Graphics Forum. 35.4 (2016): 57-66.
Jones, Nathaniel, and Christoph Reinhart. Fast Daylight Coefficient Calculation Using Graphics Hardware." Proceedings of BS2015: 14th Conference of International Building Performance Simulation Association. Hyderabad, India: IBPSA, 2015.
Jones, Nathaniel, and Christoph Reinhart. Validation of GPU Lighting Simulation in Naturally and Artificially Lit Spaces." Proceedings of BS2015: 14th Conference of International Building Performance Simulation Association. Hyderabad, India: IBPSA, 2015.
Jones, Nathaniel, and Christoph Reinhart. Irradiance Caching for Global Illumination Calculation on Graphics Hardware." 2014 ASHRAE/IBPSA-USA Building Simulation Conference. Atlanta, GA: ASHRAE, 2014.
Jones, Nathaniel, and Christoph Reinhart. Physically Based Global Illumination Calculation Using Graphics Hardware." eSim 2014: The Canadian Conference on Building Simulation. Ottawa, ON: IBPSA, 2014.