Adam Burke

PhD Student

Adam Burke is a computational designer and tool maker whose work focuses on developing tools for complex design. He is currently working on a PhD in the Digital Structures research group led by Professor Caitlin Mueller.

Throughout his career, he has collaborated with artist Janet Echelman on numerous large-scale sculptural projects, using his computational expertise to bring these intricate installations to life. He has also worked as a Designer in the architecture office Machado Silvetti in Boston, Massachusetts, and as a technician at the MIT Museum Studio + Compton Gallery, where he assisted students in developing electro-mechanical artworks.

Burke continues to explore the intersections of design, technology, art, and architecture, pushing the boundaries of computational design in various contexts. He holds a Bachelor of Architecture (B.Arch.) from Virginia Tech and a Master of Science in Architecture Studies (SMArchS) in Building Technology from the Massachusetts Institute of Technology (MIT).

Burke specializes in Tensile Network Simulation, Computational Design, and Machine Learning for Design Applications.