4.244
11.333

Urban Design Seminar: Perspectives on Contemporary Practice

Examines innovations in urban design practice occurring through the work of leading practitioners in the fields of architecture, landscape architecture, and urban planning. Features lectures by major national and global practitioners in urban design. Projects and topics vary based on term and speakers but may cover architectural urbanism, landscape and ecology, arts and culture, urban design regulation and planning agencies, and citywide and regional design. Focuses on analysis and synthesis of themes discussed in presentations and discussions.

Brent Ryan
Spring
2022
2-0-7
G
Schedule
W 9-11
Location
10-401
Restricted Elective
PhD Adv Urb
Can Be Repeated for Credit
No
Document Uploads
4.241
11.330

The Making of Cities

Examines the complex development of cities through history by tracing a diachronic accumulation of forms and spaces in specific cities, and showing how significant ideas were made manifest across distinct geographies and cultures. Emphasizes how economic, spiritual, political, geographic and technological forces have simultaneously shaped and, in turn, been influenced by the city. 

Roi Salgueiro Barrio
Spring
2022
3-3-6
G
3-0-9
G
Schedule
W 5-8
Location
5-233
Prerequisites
4.252J or 11.001J or permission of instructor
Required Of
MArch, SMArchS Urb
Can Be Repeated for Credit
No
4.229
11.228

Collectives: New Forms of Sharing — Mexico City's Urban Innovation Playground

The course will include travel and fieldwork in Mexico City during Spring break 

The site of Mexico City’s iconic La Feria is to be re-designed as Parque Aztlan - an urban ‘innovation playground’ - a new park/expo typology that combines recreation and education-demonstration programs to celebrate the city’s past and help shape its future. 

Parque Aztlan, located in the heart of Chapultepec, one of the largest urban parks in Latin America, will combine attractions, public/community programs, and demonstration and prototyping sites of diverse scales and kinds (landscapes, objects/structures, short film, VR and more) to raise awareness and inform of Mexico City’s environmental and socio-economic challenges and explore its future urban life and culture. 

This spring’s COLLECTIVES class will be structured as a collaborative research-design workshop involving prominent Mexican architects, planners, city government - ministry of environment, developers, journalists and community members. Building off the MIT SA+P and Leventhal Center for Advanced Urbanism (LCAU) engagement to set up a future city lab for Mexico City, the COLLECTIVES workshop will be organized in two parts: an exposé of present and future challenges the city faces and a design exercise to envision possible interventions, architecture-urban-landscape elements within the park.  

 The course will include funded travel to Mexico City between March 19-24, 2022 to visit the site, selected public projects and engage in discussions with our collaborators. Our work will be showcased as part of Mextropoli in September 2022.

Spring
2022
3-0-9
G
Schedule
W 2-5
Location
1-132
Prerequisites
permission of instructor
Enrollment
Limited to 15
Can Be Repeated for Credit
No
Document Uploads
4.185

Architectural Design Workshop — Warm Wood

The workshop will include travel to local mills to choose hardwood pieces.
Students work will be showcased at the 2022 International MassTimber Conference.

WARM WOOD is an experimental, hands-on workshop where students will work with solid wood manufacturing processes and hardwood ‘thinnings’—small diameter trees and logs that are typically cleared and left to waste in forest clearing. This workshop will investigate a thermal paradigm shift in architecture, where heating (and cooling) may be provided through and integrated into solid wood (mass timber) radiant surfaces. Foreshadowed perhaps in Archigram’s 1961 proposal for an electric “plug-in” log, we will explore the aesthetics, thermal performance, and possible forms of hydronic, radiant WARM WOOD. This may include—designing the mass plywood Stack as a wood/form composed of layers and densities of hardwood species, pushing the boundaries of what Knot/Not wood can be, and exploring Effective/Defective wood.

The workshop will conduct research on cross-laminated timber (CLT) and mass plywood panel (MPP) manufacturers to understand sustainable forest management best practices and the automated production processes used in these mass timber industries.  Our shared objective will be to engage critical thinking and creative design to explore radiant heating/cooling in mass timber construction as a comfortable, tactile and embodied system with significant aesthetic, energetic and environmental benefits. Students in the WARM WOOD Workshop will create, test and fabricate small-scale wooden ‘hot-objects’ and design proposals for WARM WOOD furniture/infrastructure elements that can be installed for energy retrofits in public housing. Tools will include drawing in section, 3D modelling, heat imaging (thermography) and physical prototyping with local hardwoods and Mass Plywood panels.

This workshop will provide local hardwoods, mass plywood panels, material supplies, hydronic radiant technologies, fittings, and tools to support prototype fabrication by participating students.

Spring
2022
3-0-9
G
Schedule
R 9-12
Location
5-216
Prerequisites
permission of instructor
Can Be Repeated for Credit
No
4.184

Architectural Design Workshop — Embodied Computation

We will start with gathering individual research interests per student in the realm of computation with an emphasis on prototype-based experiments, then develop a hypothesis from it, create a preliminary precedent review, derive a design-based experiment to test the hypothesis, evaluate the experiment and summarize the method and results in a technical paper. The process is accommodated by labs that support the development of the computational approach bridging digital and physical using electronics and fabrication to develop prototypes in the sense of embodied computation.

Specific expectations and/or deliverable product resulting from course:

An experimental physical prototype and a technical paper reporting on the design experiment.

Spring
2022
3-0-6
G
Schedule
R 9:30-12:30
Location
4-146
Prerequisites
permission of instructor
Enrollment
Limited to 12
Can Be Repeated for Credit
No
Document Uploads
4.183

Architectural Design Workshop — World Heritage, Climate Inheritance

The impacts of climate change on World Heritage—from floods in Venice Lagoon to extinction in Galápagos Islands—have garnered attention in a world that has mostly otherwise failed to respond to the urgency of the climate crisis. In UNESCO reports, climate change has emerged as a top threat impacting the conservation of hundreds of heritage sites, with an array of risks including rising sea levels, wildfires, extinction, droughts, air pollution, melting glaciers, material vulnerability, unchecked tourism and the massive displacement of communities.

What world and heritage are possible through the climate crisis? Heritage sites are designated for their natural or cultural significance, considered to be of outstanding universal value, and protected for the benefit of future generations. However, the climate crisis renders it unclear what that future is and how to curate a world with inherent uncertainty and disaster. At a moment when the promises to arrest or reverse further decay are unsustainable in the face of planetary destruction, what are other possible experimental preservation practices—material and semiotic—both to live on a damaged planet and, to imagine other worlds that are possible, urgent, and necessary? How to devise a plot, how to give it a certain direction or intent of meaning, when climate change actively eludes, confounds, and evades narrative closure?

How do designers inherit a world in crisis?

“Climate Inheritance” is a design research and speculation workshop that investigates how to conceptualize, visualize, project and narrate the impacts of climate change on World Heritage.

The work is along the three axes below;

  1. Construct: interdisciplinary conceptual framework and experimental design practices; including Caitlin DeSilvey, Rodney Harrison, David Gissen, Lucia Allais, Superstudio, Jorge Otero-Pailos, Amy Balkin, DAAR (Sandi Hilal and Alessandro Petti), Azra Akšamija, Krzysztof Wodiczko, Bryony Roberts.
  2. Represent: visual atlas of World Heritage and Climate Change from UNESCO reports and data sets. Diagrams, and architectural chart primary climate factors affecting such properties and existing adaptation strategies. [Collaborative. See WORKac, 49 cities]
  3. Project: Each student selects and researches an existing World Heritage site impacted by climate change (its history, mediatic “aura”, etc.) to propose a speculative future narrative in three drawings. [Individual. See DESIGN EARTH, Climate Inheritance]
Spring
2022
3-0-9
G
Schedule
M 1-4
Location
7-429
Prerequisites
permission of instructor
Enrollment
Limited to 12
Preference Given To
MArch, SMArchS, SMACT, DUSP
Can Be Repeated for Credit
No
4.182

Architectural Design Workshop — Augmented Historical Pedagogies: Tiergarten’s Hidden Urban Narratives

Augmented Historical Pedagogies: Tiergarten’s Hidden Urban Narratives is a collaborative workshop bringing together three institutions: the MIT Department of Architecture, the Institute for Architecture at TU  Berlin, and The Faculty of Architecture and Town Planning at the Technion, Israel Institute of Technology. The collaboration will foster a VR- and AR-based, interdisciplinary study of the Tiergarten, Berlin’s largest park and a site which has undergone unique historical transformations. Because of its complex history, not just in field of architecture and urban planning, but also within the history of film, literature, politics, zoology, hydrology, and botanics, Tiergarten is an exemplary location for a critical exploration of the ways through which urban history is written and produced.

In addition to engaging with the site’s history through readings and archival research, students will use advanced simulation techniques–such as environmental sensing, laser scanning, and photogrammetry–as well as game engines, and produce immersive representations of Tiergarten. These projects, virtual- and augmented-reality installations, will be conceived as digital spaces that present the multiplicity of the park’s historical narratives through a variety of mediums, techniques and materials. The aim is not to make a passive reconstruction, but to use these digital spaces as the sites for insightful historical investigations. The final results, a collection of virtual tours and ‘incisions’ through the layers of knowledge and representation, aim to provoke discussion not just about Tiergarten’s past, but also about a re-envisioned future.

Spring
2022
3-0-9
G
Schedule
R 9-12
Location
9-450A
Prerequisites
permission of instructor
Enrollment
Limited to 12
Preference Given To
MArch, SMArchS, SMACT, DUSP
Can Be Repeated for Credit
No
4.181

Architectural Design Workshop (Half-Term) — Networked Urban Design for Resilience in NYC’s Public Housing

Merely to think about cities and get somewhere, one of the main things to know is what kind of problem cities pose, for all problems cannot be thought about in the same way.
– Jane Jacobs, The Death and Life of Great American Cities, Chapter 22, “The kind of problem a city is.”

While we have begun to understand the interconnected properties of our cities, we still lack the tools and methodologies to engage cities as designers along the grain of these insights. This has consequences not just for the inclusion of physical factors at different scales, but also to the lack of influence of those most affected by climate change on design for resilience in their communities.

In this workshop we will explore digital tools and methodologies to conceive distributed, environmentally validated design proposals, connecting principles behind urban networks with systematic design and evaluation of a large number of distributed design interventions. We will introduce Local Software, a set of tools and workflows to imagine, evaluate, and implement networked urban designs by connecting GIS and parametric CAD software.

The course will provide a critical introduction to computational tools and approaches for urban design. Students will familiarize themselves with design workflows that integrate geospatial information, parametric modeling, and geospatial modeling to develop networked urban proposals. We will also discuss the conceptual, social, and political framework for such networked action in urban environments.

In the workshop, we will be engaging with Green City Force, an AmeriCorps program that engages young adults from New York City Housing Authority (NYCHA) communities in environmental service. The workshop will begin to prototype a set of distributed interventions – ‘eco-hubs’— across NYCHA properties. NYCHA sites represent a distributed landscape throughout New York City whose population approaches that of Atlanta, and which are in areas of the city most vulnerable to the effect of climate change. Participating students will have the potential to apply to join this ongoing collaboration after the conclusion of the workshop as well.

Open to DUSP and Architecture students, others by instructor permission as well.

For more information email Carlos Emilio Sandoval Olascoaga.

Carlos Sandoval Olascoaga
Spring
2022
3-0-3
G
Schedule
W 9-12
Location
5-233
Prerequisites
permission of instructor
Can Be Repeated for Credit
No
4.163
11.332

Urban Design Studio

The design of urban environments. Strategies for change in large areas of cities, to be developed over time, involving different actors. Fitting forms into natural, man-made, historical, and cultural contexts; enabling desirable activity patterns; conceptualizing built form; providing infrastructure and service systems; guiding the sensory character of development. Involves architecture and planning students in joint work; requires individual designs or design and planning guidelines.

Mary Ann Ocampo
Lisbeth Sheperd
Spring
2022
0-10-11
G
Schedule
T 1-6
F 9-1
Location
10-485 studio
Prerequisites
permission of instructor
Required Of
SMArchs (Design)
Can Be Repeated for Credit
No
4.154

Architecture Design Option Studio — On Vessels (O'Brien)

On Vessels is a studio concerned with architecture as an act of subtraction and the articulation of voids, rather than a process of addition and the making of objects. Space-making will be conceptualized as acts of removal, displacement, carving, sculpting, excavation, and erosion of material in contrast to the more typical methodologies associated with building; those oriented toward the assembly and orchestrations of parts, products, and constructions systems. The studio will find inspiration outside of the western cannon of architectural precedents in order to ground the studio’s research in, for example, industrial designed objects, works of land-art, and subterranean spaces not typically deemed “architectural.” At the outset of the studio, we will explore the “vessel” as a conceptual model for the containment of space, that will expand the way we imagine the shaping of space at an architectural scale.

The emphasis on the designing of voids is, in significant part, a pedagogical apparatus to draw focus to, and bring new modes of formal/figural rigor to, a relatively yet-undisciplined (this term to be unpacked and debated throughout the semester) realm of form-making in subterranean architecture. Historically, underground space-making has been informed by industrial, utilitarian, militaristic, apocalyptic, and sacred motivations. The studio will eschew programs that are deterministic and/or singular in their means to generate underground space, and instead identify programs that are more more pliable, ambiguous, and enigmatic in order to prompt students to develop new forms of discipline/guiding principles for the designing of voids.

Another important aspect to the pedagogical apparatus of the studio is the aim to distill the architectural problem to fewer, yet-more-fundamental, layers of consideration within architecture studio pedagogy. On Vessels is a studio intended to focus students’ attention and effort on the conjuring of form, light, experience, atmosphere, and the engagement with myriad modes of representation that will aid in bringing students’ imaginations to life. Although this studio is one which is ultimately concerned with voids, the studio will be heavily invested in the modeling of objects as a way to depict the voids students are conceptualizing, designing, and developing. The reciprocal relationship between the making of casts and the making of molds/formwork will provide a conceptual space within which students will revel during the testing of, the rehearsal of, and the refining of underground worlds.

Spring
2022
0-10-11
G
Schedule
RF 1-5
Location
3-415 studio
Prerequisites
4.153
Required Of
MArch
Enrollment
mandatory lottery process
Can Be Repeated for Credit
No
Document Uploads