4.154

Architecture Design Option Studio (Clifford)

The Ghost House Studio breaks the 30-year timeline of residential architecture into two modes: temporal and eternal. The existing model is sold through a false idea of permanence, one that is shored up by societal constructs such as settling-down, land-ownership, and capitalism financed by 30-year mortgages. While we suggest homes are built for forever, the reality of construction tells a different story. In North America, we build homes in 90 days: fast for forever. Not only does construction mis-align with the use proposition, but the suggestion that nuclear families purchase land, build a house, and hand that house down to their children is also a misnomer. The average homeowner lives in their home for only 8 years before selling. Whether it be through necessity of climate migration, or through societal shifts, we are a nomadic civilization. 

Alternatively, North America’s foundational architecture is arguably mound-building: eternal structures created by nomadic civilizations. These enigmas upend the assumption that nomadic architecture is dedicated to light-weight, deployable, temporary structures. Therefore, this studio will explore how alternative models of architecture can shift residential timescales. It requires students to design homes to last a short amount of time, while leaving a legacy behind for future residents, community, and society. By designing for two timescales: immediate and eternal, students will confront the societal constructs that have shaped our default approaches to residential architecture. 

Travel: The Ohio River Valley contains many of the most well-preserved mounds in North America. These range from ring mounds to conic, constellation clusters, and effigy mounds. Over the course of 4-5 days, students will experience the relationship between these multi-thousand-year-old mounds, their sites, and the impact they have beyond the immediate occupation of the grounds as well as the societies that created them. The goal of this experience will be to impart the students with a better understanding of scale and legacy that come naturally with these mound sites.

Mandatory lottery process.

Fall
2022
0-10-11
G
Schedule
TF 1-5
Location
3-415 studio
Prerequisites
4.153
Required Of
MArch
Enrollment
mandatory lottery process
Can Be Repeated for Credit
No
Document Uploads
4.183

Architectural Design Workshop — The Big Zero

This course asks: what if a familiar typological object—a chair, table or other common wooden element of furniture—could be designed to create its own energy sufficient to offset its manufacture, use lifetime and re-cycling. The Big ZERO Workshop brings together speculation, research, design and making at the scale of the human body and household object to explore whether and how it might be possible to design for carbon zero. 

Our present culture of fulfillment, of instant and seemingly effortless acquisition and consumption of products is built upon a not-so-hidden stream of energy expenditures across vast scales of extraction, production, and consumption of designed goods. Motivated by the challenges, the seemingly elusive chimera and mandate to find ways to design and implement furniture at carbon zero, students will study and re-evaluate the forms and aspirations of iconic plywood furniture precedents that were originally designed for mass-manufacture in the modern post war period. We’ll explore needs for typological transformations and energy “edits” to these precedents. Students will identify that which is essential to the design and eliminate many inherited familiar components of a table or chair.  We’ll work with flexible solar materials and kinetic energy scavenging to design and test if/how solar and kinetic energy could become integral to furniture objects that self-power, self-form, and self-compost. 

In this undertaking and work together, we will engage the architectural imagination to advance critical thinking and speculation on what a possible future world of the Big ZERO might hold and what its consequences—technical, cultural, and practices in everyday life-- might imply. To design for carbon zero is not an isolated technical problem of engineering. Nor is it a substitution of one piece of furniture for another. The enterprise will entail a radical rethinking and reconstruction of the architect’s relationship with design, production, and use.  When household objects in a Big ZERO world operate as hybrids of renewable biomass and infrastructure, new forms of partnership and care with their human owners can be explored-- more like living plants than products.

The workshop will include guest talks and hands-on sessions on wood sourcing, drying and design and computation for human scale hydrohygroscopic wood forming, a process that engages the inherent capacity of multilayered wood plies to self-form instead of being manufactured in a traditional high energy factory setting. Wood, solar and energy harvesting materials for this course will be provided.  Budget and COVID permitting, students will travel to Germany to share ideas and techniques of hydroscopic wood design and making.
 

Fall
2022
3-0-6
G
Schedule
R 9-12
Location
3-329
Prerequisites
Permission of instructor
Enrollment
Limited to 6
Preference Given To
SMArchS
Can Be Repeated for Credit
Yes
4.s14

Special Subject: Architecture Design — SUPER COMÚN, A Super-Scale Communal Sound Interface

This Fall workshop will work on the design and production of a paneling system for a sound installation designed by faculty and Belluschi Fellow, Deborah Garcia, for exhibition in Spring 2023. The installation centers on the design of an interactive sound system and seating space. This course will focus on the development of shop drawings, material tests, and a production plan for the fabrication of the installation’s paneling system. We will work with material donated by the Ecovative Mycelium Foundry and will work closely with an engineer to develop a cladding system that utilizes a combination of wood and mycelium. Students will work collaboratively with the faculty member as well as an engineer, a software developer, and a robotics fellow to define the project's formal and material details.

Fall
2022
3-0-6
G
Schedule
W 5-8
Location
7-434
Prerequisites
Permission of instructor
Enrollment
Limited to 7
Preference Given To
MArch
Can Be Repeated for Credit
Yes
Document Uploads
4.s52

Special Subject: Architectural Computation — Feeling Architectural Heritage

The course is an introduction to the research field of digital cultural heritage through the spatial and emotional experience through immersive technologies. The course gives an overview of theories and principles in experiencing art/culture and design, affective computing such as wearable technologies/biosensors, immersive technologies such as AR/VR/XR and gamification, as well as providing a practical exploration of research methods in three areas related to digital humanities: collection/management, visualization/immersion, analysis/ interpretation.

MArch and undergraduate students welcome.

Guzden Varinlioglu
Fall
2022
2-1-7
G
Schedule
W 2-5
Location
9-450
Prerequisites
Permission of instructor
Enrollment
Limited to 12
Preference Given To
SMArchS Comp
Can Be Repeated for Credit
Yes
4.A02

First-Year Advising Seminar: — DesignPlus: Exploring Design

Design+ is a first-year undergraduate advising seminar made up of approximately 30 first-year undergraduate students, 4 faculty advisors, and 4 or more undergraduate associate advisors.

The academic program is flexible to account for diverse student interests within the field of design, and students work with advisors to select a mix of academic and experiential opportunities.

Design+ assists incoming first-year students in their exploration of possibilities in design across MIT. 

Design+ includes a dedicated study space, kitchen, lounge, and a variety of maker spaces which offer Design+ students a second campus home for making and braking.

Design+ introduces first year undergraduate students to opportunities 
Design+ around design such as internships, international travel, and 
Design+ UROPs with some of the most exciting design labs at MIT

For registration and other administrative questions contact The Office of the First Year.

Fall
2022
2-0-4
U
Schedule
Lecture: T 3-5
Lab/Recitation: F 12-1
Location
N52-337
Can Be Repeated for Credit
No
4.THT

Thesis Research Design Seminar— Undergraduates

Note: Schedule change from W 12:30-3 to R 9-11:30

Designed for students writing a thesis in Urban Studies and Planning or Architecture. Develop research topics, review relevant research and scholarship, frame research questions and arguments, choose an appropriate methodology for analysis, and draft introductory and methodology sections.

Fall
2023
3-0-9
U
Schedule
R 9-11:30
Location
9-217
Can Be Repeated for Credit
Yes
4.UR

Undergraduate Research in Design (UROP)

Research and project activities, which cover the range represented by the various research interests and projects in the Department.

consult P. Pettigrew
Fall
2022
TBA
U
Schedule
consult dept. UROP rep
Prerequisites
permission of instructor
Can Be Repeated for Credit
Yes
4.URG

Undergraduate Research in Design (UROP)

Research and project activities, which cover the range represented by the various research interests and projects in the department. Students who wish a letter grade option for their work must register for 4.URG.

consult T. Haynes
Fall
2022
TBA
U
Schedule
consult dept. UROP rep
Prerequisites
permission of instructor
Can Be Repeated for Credit
Yes
4.THU

Undergraduate Thesis

Program of thesis research leading to the writing of an SB thesis. Intended for seniors. Twelve units recommended.

Advisor
Fall
2022
0-1-11
U
Schedule
see advisor
Prerequisites
4.119 or 4.THT
Required Of
BSAD
Can Be Repeated for Credit
Yes
4.583

Forum in Computation

Group discussions and presentation of ongoing graduate student research in the Computation program.

4.583 Syllabus (MIT Certificate Protected)

Fall
2022
3-0-0
G
Schedule
M 6:30-8
Location
5-216
Prerequisites
Permission of instructor
Can Be Repeated for Credit
Yes