City Science
Focuses on innovative propositions for shaping the cities of tomorrow, responding to emerging trends, technologies, and ecological imperatives. Students take part in "what-if?" scenarios to tackle real-world challenges. Through collaborative, project-based learning in small teams, students are mentored by researchers from the City Science group. Projects focus on the application of these ideas to case study cities and may include travel. Invited guests from academia and industry participate. Repeatable for credit with permission of instructor.
Preparation for Design and Computation PhD Thesis
Selection of thesis topic, definition of method of approach, and preparation of thesis proposal in computation. Independent study supplemented by individual conference with faculty.
Preparation for SMArchS Computation Thesis
Students select thesis topic, define method of approach, and prepare thesis proposal for SMArchS Computation degree. Faculty supervision on a group basis. Intended for SMArchS Computation program students, prior to registration for 4.ThG.
Forum in Computation
Group discussions and presentation of ongoing graduate student research in the Computation program.
Proseminar in Computation / Research Seminar in Computation
4.581 Proseminar in Computation (G) / 4.582 Research Seminar in Computation (G)
Introduction to traditions of research in design and computation scholarship.
4.582 Research Seminar in Computation
In-depth presentations of current research in design and computation.
Inquiry into Computation and Design
Explores the varied nature, history and practice of computation in design through lectures, readings, small projects, discussions, and guest visits by Computation group faculty and others. Topics may vary from year to year. Aims to help students develop a critical awareness of different approaches to and assumptions about computation in design beyond the specifics of techniques and tools, and to open avenues for further research.
Advanced Projects in Digital Media
Develop independent projects in the study of digital media as it relates to architectural design. Students propose a project topic such as digital design tool, modeling and visualization, motion graphics, interactive design, design knowledge representation and media interface.
Introduction to Shape Grammars I
An in-depth introduction to shape grammars and their applications in architecture and related areas of design. Shapes in the algebras Ui j, in the algebras Vi j and Wi j incorporating labels and weights, and in algebras formed as composites of these. Rules and computations, shape and structure, designs.
Advanced Visualization: Architecture in Motion Graphics
4.502 U / 4.562 G
Advanced projects in architectural visualization with an emphasis on the use of computer graphics animation, interactive media, and video production tools. Introduces advanced visualization software and teaches exploration of spatial expressions in motion graphics format. Review and discussion of selected literature and video materials on architecture and film.
Additional work required of students taking the graduate version.